Synths, Editors and Space
We’re now in week 5 of our alpha testing phase. Things are relatively stable, and we’re close to the next stage of our development cycle. Each week we’ve been working on pushing some big features out such as synths, effects, and editing functions, whilst also addressing all of the issues that we’ve been getting back from users.Signup to the Alpha
Thanks again to those who have been using Faders, and to those who’ve been providing feedback. Here’s what we’ve included in this week’s update.
This week we have introduced our new FM Synth InvictaFM, named after the radio station that Sean used to listen to when he was growing up in Kent. I’ve only ever heard one clip from the station, but their presenter slept in for his own breakfast show. Hopefully the synth is more reliable.
InvictaFM has four operators that can be rearranged in a number of ways. The gain and frequency of the oscillators can be controlled independently, and you can select from a list of I/O configurations. Play around with it, see what you think.
Last week we brought you the piano roll to edit MIDI. This week, we’ve applied the same logic to audio regions. If you double click a region containing recorded audio, you can now edit it in an editing pane, which pops up from the bottom of the screen. This includes some basic formatting functions, such as modifying the gain of the region, selecting the take, and changing the playback speed. The editor will be loaded with more functions in the not too distant future, so watch this space.
Thanks to feedback that we received on our Discord server, and via the in-app messenger, we found a few glitches with the undo/redo system. We spent some time this week ironing out bugs to make this process is now as seamless as possible. All major session changes should now work as expected when undoing, and the action list should be persistent between log-ins.
Due to other priorities, we had a few pages that didn’t look particularly nice in our user space. When you verify emails and change passwords, you were presented with a page that looked kinda strange. We went through this with a fine-toothed comb and implemented a consistent style throughout.
Due to new synths and effects being developed, we have been working on tweaking the UI. New mapping functions for sliders and interactive graphs have been built for InvictaFM. These will be available in other effects in the near future.
Finally, we’ve been working towards making the DAW as stable and efficient as possible. We spent some time this week addressing general improvements to the system such as improving mutli-dragging of channels, improving region waveform displays, improving the reactiveness of the stage view UI, and tweaking timeline automation functions.
We hope that you find these updates useful. As always, please try them out, and let us know what you think. It would be cool if you could join the chat on Discord, and if you’re not already on the Early Access program, you can join the waiting list by adding your details through the links belowSignup to the Alpha